Tuesday, 18 October 2011
Project 1: My final rough sketch
The arrows in this sketch represent the direction in which players can go around the board. I have designed it so the players have to go around the board in one direction to collect their pieces. In a couple of places players have to make the decision to either take the chance on a turn table and risk getting knocked back or go down the short cut where all the enemy spaces are. Not sure what the enemy spaces represent at the minute, but whatever they will be they won't be good!Once they have been around the board four times they then cut through the middle of the board to rescue their 'damsel in distress.'
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