Friday, 14 October 2011

Project 1: Second idea

My second idea was an open board where players try to take over as many territories (spaces) as possible in order to win the game. The theme of the board was that each player had a starting territory section and a floating city. Players would move their pieces a set amount of times in a go using no dice. I was trying to go for a game which focused on strategy game play, and not chance. However, dice would be used to determine what cards players would receive and use to benefit them or sabatage other players.

The four different cards players could use were called 'Wishful thinking,' 'Sabotage,' 'Terrain takeover' and 'Forefeit' cards. For example: In the 'terrain takeover deck' there would be cards such as 'Takeover two squares of enemy terrain,' and 'create a revolution and takeover one part of an enemy city.' When players rolled two dices the numbers on the dices would correspond to a chart which would determine what card deck they had to pick from.

The card board

1- Lose a card or pick up a forfeit card
oll a number
2- No card
3. Wishful thinking card
4. No card
5. Sabotage card
6. Terrain takeover card

For example: A player rolls two dices and gets a 2 and a 5 they would only pick up a 'Sabotage card' because number 2 represents no card.

I play tested this will my fiancee and two friends. They really seemed enthusiastic about it and said it was easy to pick up and understamd very quickly. 


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